Wild Magic

The common magic: Wild Magic is magic in its purest, most primal form, unpredictable and dangerous. Its practitioners, Wild Mages, seem often to wind up at the head of rebellions and uprisings, or in other positions of power within Peh's various communities. Ordinary people mostly fear them, yet sometimes see them as potential leaders who might protect them from the greater cruelties of the world and the ruthless Emperor Drugun. Wild Mages are also descendants of the powerful Ancients, but lack the formal magical training that helps them properly harness their power. As such, to the disciplined Technomagi they are considered heretics, and their magic illegal. This makes them prime targets, constantly hunted down and killed for the glory of Vetrall. Of course, while some of the Wild Mages are dangerous, crazy or simply self-serving, there are also a large number of harmless herbalists, apothecaries and paramedics innocently plying their trades in these harsh lands, who also draw upon a little of the wild stuff. And despite working for the common good and helping where they can, they are also branded heretics.